Finally, 120 damage for 4 Energy is not a particularly good rate, especially with extremely demanding Energy requirements, and the lack of a deck-out rule means Ultra Necrozma is still prone to being punched out by a stronger attacker even if it does get Shoegaze online
C Common Cursed Seal of the Forbidden Spell X TRAP Counter When a Spell Card is activated: Discard 1 Spell
Lifegain is the natural antithesis of burn, and cards like Sunspine Lynx or Sulfuric Vortex ensure life totals can only decrease
Its a simple 1100 ATK/2000 DEF Xyz Monster that searches and dumps a Springans monster
So if you discarded a monster, spell, and trap, your opponent cant activate anything
If you have a card that turns effect damage into life gain like Intervention Pact or Samite Ministration, you can pick an absurd number like ten trillion and gain that much life