Culling the Weak ($15.19) A nerfed Dark Ritual is still a ritual, so its over $15 for Culling the Weak
Card Border Even Magic: The Gatherings card borders have meaning in gameplay and collecting
Thus, with Hypergenesis in hand, suspending it not an option and our entire gameplan is brought to a screeching halt
For the record, Mark and I both favor either removing the second rule (so we could put a common Leonardo in a set and have him not be legendary, as the commons generally don't make for exciting commanders anyway) or creating a new term or symbol that means "I'm a specific character and can lead a Commander deck, but I don't trigger the legend rule." Our quest continues, but for now we'll continue to evaluate characters based on their recognizability and remove legendary from a few where there's any kind of plausible "they're not the only one" status that justifies us changing their name
Combining both costs 8 mana, putting four bodies on the field, and drawing four cards, which is a neat play
Two types of players pilot The Beamtown Bullies: those that want to play some chaotic group hug strategy, and those who want to gift their opponents self-destructive cards like Leveler and Eater of Days