Cut A Deal Whites suite of one-off draw spells is particularly weak compared to its peers, but Cut a Deal is a rare exception to that
Players may only put one card into each sleeve
It could be that three-mana creatures become more valuable than their two-mana counterparts, as triggering Revolt is no trivial task in Standard
Prismatic Evolutions was nearly impossible to get at retail for months
Warrant Solid removal spells are often overlooked because they arent particularly flashy, but in the modern era of Standard, finding the right removal package for a given metagame is very important, especially for reactive decks, so understanding the strengths and weaknesses of removal spells is important
I do miss Craters Claws, but I think the extra white sources are worth it