Once per turn, you can destroy one of your own monsters to flip all of your opponents monsters into face-down defense position
By making the spells a little more expensive and of a higher rarity, we could give them more impactful effects
That said, its also a bit easier to maindeck because the power level and average card quality in Modern Horizons seems fairly lower than in Masters setswhich makes sense, considering that the product doesnt have Masters in its name and has drastically different booster and booster box makeup than a Masters set
Step into the realm of light and justice, where noble warriors and righteous champions battle against darkness and tyranny
Check out the coolest cards I pulled in the gallery below
You have two replacement effects: "If a source would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead." "If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead." If that damage is going to you, *you*, as the affected player, get to choose which effect applies first