The set includes 87 cards, including holographic and non-holographic cards

Rewards: 5x Emblem Tickets, 1x Untouched Forest (cover) Tranquil Lake Collect 7 of the following cards, including duplicates: Cramorant, Magikarp, Drednaw, Rapidash, Gyarados ex Rewards: 13x Emblem Tickets, 1x Tranquil Lake (cover) Scorching Wilderness Collect 10 of the following cards, including duplicates: Geodude, Salandit, Weezing, Magmar, Volcarona Rewards: 7x Emblem Tickets, 1x Scorching Wilderness (cover) Forgotten Ruins Collect 10 of the following cards, including duplicates: Mythical Slab, Stonjourner, Beeheyem, Serperior Rewards: 15x Emblem Tickets, 1x Forgotten Ruins (cover) Tree of Repose Collect Primeape, Pidgeotto, Dedenne, Chewtle Rewards: Tree of Repose (cover) Catching Bugs Collect Larvesta, Joltik, Venipede, Whirlipede, Scolipede Rewards: 12x Wonder Hourglass, 2x Emblem Tickets, 2x Shop Tickets Pokemon That Fly Collect Cramorant, Pidgey, Chatot, Flabebe, Floette Rewards: 12x Wonder Hourglass, 2x Emblem Tickets, 2x Shop Tickets Attacks with 20 Damage Collect Finneon, Elgyem, Swirlix, Purrloin, Whirlipede Rewards: 12x Wonder Hourglass, 2x Emblem Tickets, 2x Shop Tickets Small Pokemon Collect Joltik, Eevee, Morelull, Flabebe, Chewtle Rewards: 12x Wonder Hourglass, 2x Emblem Tickets, 2x Shop Tickets Flower Travelers Collect Flabebe, Floette, Florges Rewards: 12x Wonder Hourglass, 2x Emblem Tickets, 2x Shop Tickets Use pack stamina to open 60 Mythical Island booster packs Rewards: Mythical Island Mew (playmat), Mythical Island Mew (card sleeve), Mythical Island Mew (coin), Mythical Island Mew (cover) Collect 3 Mew cards Reward: Mew (icon) Collect 3 Blue cards Reward: Blue (icon) The following missions are hidden in the app

Of all the cards that stand out in cube, those creatures that offer both tempo and card advantage simultaneously are a significant proportion
With Null Profusion on the board, any time you play a land or cast a spell, you'll draw a card
The most notable one is Vodalian Hexcatcher, another well-costed lord that provides countermagic in a pinch
It needs a build around grade, since not all White decks will trigger it enough, but I think this can make a whole lot of tokens in the right deck There are enough tokens in this set for this to be good in some decks