Gray Merchant of Asphodel, Coat of Arms, an overrun effect, or a Craterhoof-style alpha strike
cards is crucial: DON
While this negativity shouldnt be outright dismissed, its admittedly anger coming from one echo chamber on the internet

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Timmies look at this and see two 6/6 Wurms, and are happy to pay for both, both Spikes know how nasty that 4 mana 6/6 is, and then will do what they can to get it out on the fourth turn, and will move hell or high water to do so
The artistic process is old school: Fernandez begins everything as a pen-on-paper sketch, sometimes involving markers