Heggen reassures me that they are thoughtful about what new Secret Lair cards are doing to strategies outside of Commander, saying we're not trying to accidentally ruin those formats by casually printing hyper-powerful cards into them. That said, the concept of mechanically unique Secret Lair cards existing at all has been a hot topic in the community regardless of power level
The design space for top quality dual lands isn't that big either so having a cycle that has no real drawbacks just means we get to have more top quality dual lands
Attack damage works identically those numbers next to attack names are always in standard numerals, never written out in Japanese characters
Youve got removal covered too, with tools like Abrade, Swords to Plowshares, and Get Lost, and even a reset button in Vanquish the Horde
Each meals comes with a poster, sticker kit, and 4-pack of trading cards
See why this simple card hits my list at number 10