More so, the elementary no-tools TCG variant that we play in the early game is incredibly bottom-heavy, as we basically spend 10 rounds attaching energies and dealing chip damage before someone starts winning
The game allows players to collect cards, build decks, and battle with a roguelike twist, enhancing replayability
Starke is probably the best combo leader since you have twice the chance of drawing your combo pieces naturally, but #2 below might be better for some combos
Pokmon also features a professor program, where individuals aged 18 or over may be nominated as a "professor", who can help sanction the tournament
When you have both you can potentially play and draw your whole deck which should be more than enough to win with
Infect can be incredibly quick to win games, thanks to only needing to deal ten damage with it for your creatures to take someone out of the game