Most of the things you've seen during the latest stages of the Sword and Shield era are still with us, but older cards like the whole Shady Dealings engine, the Quick Ball, the Scoop Up Net, and the Evolution Incense are now out of the rotation, which means that every deck has to change its strategy and resources
Its broad selection of popular Pocket Monsters gives this expansion proper value beyond one or two pulls, but its upper end is in another league entirely: Temporal Forces Temporal Forces features 218 cards and continues the Ancient and Future themes established by Paradox Rift
Again I play 2 of these but I guess it depends on your personal preference
The newest Universes Beyond set from Magic: The Gathering (MTG) is Marvel Super Heroes and it might do the trick
Witherbloom Apprentice Witherbloom Apprentice most notably goes infinite with Chain of Smog, but adding a life drain trigger to any instant or sorcery you cast improves most spellslinger decks
I have come to love the design of Magic