Practically all the raised foil cards are up year-over-year, though many of the less-popular ones sank this month as their value flowed into cards like Chatterfang
It feels dangerous and alive, worthy of such a powerful weapon, and yet its also steeped in an appropriate level of weighty history as well
These kinds of deck are less common in the cube than the broad label of "non-agro" and so the vast majority of the best life gain effects are on cards that would still be playable in cube with no life gain at all
Nowadays, we take for granted the implications of eight one-drop accelerators on mana curves, green decks featuring flexibility instead of just being Stompy beatdown decks, and the use of Natural Order to let a stupid green deck function like a combo deck
For a Spell or Trap Card, you take 500 damage
Final Fantasy 12 is already readily available, and Stormblood is an expansion of an MMO, so their inclusion wouldnt be necessary and/or practical