Illusions are your primary threat , as they're bigger than non-vanishing characters , and can be easily brought back into play with Jafar
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We were also given a slew of dual ink cards right off the bat: Along with dual-ink cards, we get to see some new cards from new franchises, such as The Aristocats, Bolt, and Lady and the Tramp
Simple cantrips like Opt and Preordain become powerful card draw spells, and since Matoya doesnt have a once per turn restriction, you can draw cards throughout your turn with effects like Search for Azcanta, Retreat to Coralhelm, and Palantr of Orthanc
[18] [19] The First Chapter [edit] One day, the Ilumineers disappear and the Great Illuminary calls upon players to be Illumineers themselves
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