Disturb Not every TDFC transforms on the battlefield, however
Creature - Drake Copy (CTRL to add secondary) Cost Reduction Cost Reduction (CTRL to add secondary) Counterspells Counterspells (CTRL to add secondary) Extra Turns Extra Turns (CTRL to add secondary) Flicker Flicker (CTRL to add secondary) Flood Counters The Flood of Mars Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins Whenever this creature attacks, put a flood counter on another target creature or land
But the emotional value is where these shine
For starters, a couple of game types like Draft require you to buy in, just like paper (though in all fairness, they're not the 'norm')
During the early years of the game, though, the very first angel in Magic was an offensive and defensive powerhouse
Black and white also both excel at recursion, so you can rebuy cheap utility enchantments like Hopeless Nightmare to get multiple triggers in the late game