Cards like Courser of Kruphix and Tireless Tracker are exceptional here but will be snatched up by any green deck, so it might be good for some of those payoffs to demand/reward a stronger commitment I'd consider Wayward Swordtooth as a more balanced version of the extra lands effect with a subgame that's fun and attainable (and not just by you!) #3 I think Simic Lands is a great archetype that won't be leaving my cube any time soon
Aside from this, Sorin also has the ability to create tokens which can be used to exert pressure on the opponent or simply as chump blockers on tight situations
I would like to see more ability lands who are still primarily lands and really only usefully offer their effects in extreme game situations
Chase Carter 4 comments News Magic: The Gathering responds to significant Modern Horizon 3 leaks with a cheeky article instead of Pinkertons Wizards of the Coast shares their own card images that arent distorted potato camera photos
I loved opening packs and finding Team Rocket versions of Golbat, Arbok, and, of course, Mewtwo
Many people are playing Pillar of Flame and Galvanic Blast and only a few Brimstone Volleys