They have a bit of an overlap in range and as such running both maindeck against a blind meta is can be a little too much
You can see strategies like Azorius Tempo or Azorius Flyers, comprised of small creatures, typically with evasion, some removal, and counterspells whose goal is not to stop the opponent per se, but to protect your own aggressive plan
You also get way more effects triggered by your creatures dying
We spend our time with our Windborn Muse and Propaganda effects, walling ourselves off while everyone else decides it's just not worth attacking us yet
Ravensburger says its designing Illumineers Quest to be endlessly replayable and should encourage players to tighten their deckbuilding game if they hope to best Ursula at the highest difficulty setting
Under 365nm UV light, the two cards look dramatically different