The Lands Your manabase is pretty good, but we can still make a few improvements on the cheap while were at it
While this technique doesnt work for multiple-coin flips (e.g., Zapdoss effects), its reportedly effective for single-flip scenarios like guaranteed paralysis moves
Of course, having access to reliable discard engines is a must (for there would be better four-mana clones otherwise)
Constellation Even though Im not a full-blown enchantment deck, I do have a fair number of enchantments and of course once Myrkul starts making non-creature enchantments these constellation triggers will add up
Of course, you're also going to want to run a suite of removal, counters, and draw spells, but that really depends on your play style and the direction you plan on taking your deck
One benefit over the previously mentioned 10 lands is that theses are also a fraction of the price, coming in at pennies rather than $20+ per copy