It may not completely save you against direct-damage decks, but for creature-combat decks, this reads THE END. Only your own player error or a good Disenchant/Shatter/Naturalize can wreck this
This is why its the hard way. It takes a willingness to move off of powerful, early picks if a different color or color pair is open for your seat later in that pack
Dragonhawk, Fates Tempest The first thing I noticed about Dragonhawk, Fate's Tempest is the lack of a fail case
Like most of the oh-so-many price spikes we're seeing this week, it's sparked by the release of Modern Horizons 3 on June 14
However, that five-mana difference materializes through two very real drawbacks: the cumulative upkeep cost of one generic mana, and the ability of your opponents to player it around it
Of these, I think Phils ability is actually the strongest