During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand
Smile at Death is an enchantment that costs which does seem a little spicy, but returns up to two target creatures with power 2 or less to the battlefield from your graveyard on your upkeep
It doesnt copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on
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The crazy thing about this ability is that it technically isnt inflicting damage to your opponent, its simply halving their LP this means they cant activate any cards like Gorz the Emissary of Darkness back at you, or any sort of effects that regain burn damage
Force of Will is actually relatively balanced in many games because pitching another blue card to it is definitely a real cost