Even if you only get three wins youll still earn enough to technically break even
The first two levels of this class are okay, but the main goal is to get to the end and get some insurance for your aggressive modified creatures like Gorma, the Gullet
It has about as much impact as you could want from a big 6-mana creature
You can expect to see cards such as Ghostly Prison and Blind Obedience in the Battlecruiser power level because these types of cards have been printed in Commander precon decks on occasion, but wouldn't expect to run into a deck that aims to turbo out a full-on Stasis lock while playing around the level of unmodified Commander precons
I figured I'd give his card-game fiction a chance, and now I'm three episodes into a story about robots powered by magic rocks and the end of the world, enjoying it so much I've built a deck around Queen Kayla bin-Kroog because I thought she seemed neat
As such, this offers a fun take on a Commander which can generate you decent influence at the table